Blast 01 — Identity

FIG.01 — Self, vectorized · NTS

MARCEL ŽNIDARIČ

Blast 02 — Field Record

60+
Successful projects
10+
Years experience
7
Offices
4
Countries

Creative design architect from Slovenia — Slovenia, Austria, Switzerland, Portugal. BIM information models · real-time photorealistic visualization · custom AI models and workflows pushing past traditional design methodologies.

Blast 03 — Borehole BH-01 · drill down through the career strata

Grade level · Jul 2026 · Borehole BH-01 — career core sample
REV 07 — LUZ — 12+ MO Ljubljanski urbanistični zavod Architect · current · Jul 25 → now
REV 06 — PROTIM — 38 MO Protim Ržišnik Perc Architect · Feb 22 → Apr 25
REV 05 — GTA — 6 MO Gužič Trplan Arhitekti Architect · Aug 21 → Jan 22
REV 04 — SUPERFORM — 12 MO Superform Architect · Sep 20 → Aug 21
REV 03 — MASS LAB — 6 MO Mass Lab Junior architect · Jul 19 → Dec 19
REV 02 — OBV — 6 MO Oliv Brunner Volk Architekten Internship · Apr 17 → Sep 17
REV 01 — ATP — 6 MO Atelier Thomas Pucher Internship · Feb 16 → Jul 16
REV 00 — BEDROCK BArch, University of Maribor First issue · 2011 · Erasmus BME Budapest
Stratum thickness ∝ time served · core recovery 100% · do not scale

Rev 00 — 2011 — First issue: BArch, Univ. of Maribor · Erasmus, BME Budapest

Blast 04 — Materials of practice · plates unfold as they land

Turning complex data into clear, coordinated models

Modeling

Comprehensive Revit models reflecting the geometry and logic of architectural systems — a single source of truth from spatial studies to detailed documentation.

Coordination

Inputs from multiple disciplines brought together; clashes identified and resolved early, reducing friction between trades and protecting design intent.

Management

Active management of BIM workflows — defining standards, guiding teams, and keeping consistency across the whole project lifecycle.

Bringing designs to life with purpose and clarity

Renderings

Photorealistic and stylized renders conveying space, light, and form — engaging clients and stakeholders before anything is built.

Animations

Cinematic sequences illustrating spatial flow, transitions, and design logic in motion — for presentations, competitions, and public communication.

Walkthroughs

Interactive or scripted walkthroughs giving an immersive sense of scale and movement — a virtual experience of the space and its narrative.

Building shapes that think and evolve

Adaptive geometry

Systems responding to site data, performance goals, or user interaction — geometry that shifts and optimizes dynamically.

Automation

Custom scripts and nodes streamlining repetitive tasks — bespoke workflows that save time and increase precision.

Performance

Analysis-driven design connecting geometry with sunlight, energy use, and material efficiency.

Harnessing AI to transform design workflow

Image generation

AI-driven visuals supporting rapid concept exploration and compelling presentations.

LLM integration

Language models embedded into workflows for smarter documentation, design assistance, and communication.

Automation

Repetitive tasks and data management streamlined — AI as a transparent, collaborative partner, not a black box.

Bridging architecture, design, and code

Front-end

Web interfaces that are visually compelling and functionally clear — better engagement with architectural ideas, data, and generative content.

Back-end

Custom servers and API integrations supporting automation, AI pipelines, image generation, text processing, and IFC model logic.

Generative tools

Browser-based tools built on LLMs and generative AI — interactively explore, visualize, or reimagine design concepts.

Visual systems for spatial and digital experiences

Storytelling

Visuals that communicate ideas clearly — from concept sketches and diagrams to full-scale presentation graphics.

Brand & identity

Cohesive visual systems — logos, typography, and guidelines working across print, digital, and environmental contexts.

Signage

Wayfinding systems and immersive graphics enriching physical spaces and supporting each project’s story.

UI / UX

Clear, user-friendly interfaces for websites, apps, and prototypes — visual appeal balanced with seamless functionality.

Blast 05 — General notes, unfiled

Experiments in architecture × generative AI × automation — ComfyUI workflows, local LLMs, streamlined BIM — documented at ai.archviz.one.